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@linuxnextfeed · channel · Tech · indexed since 2026-07-19
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Didn't expect the flatpak support for vr in steamvr? so another problem that you wont face with flatpak steam anymore!
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Radeon RADV Vulkan Driver Adopts An LLM Policy https://www.phoronix.com/news/RADV-Adopts-LLM-Policy Written by Michael Larabel The Mesa RADV driver that provides Vulkan API support for AMD Radeon GPUs on Linux has adopted its own policy around AI / large language models (LLMs) for code contributions. Beyond Mesa having its own AI/LLM policy, the Radeon RADV driver has instituted its own loose policy around AI/LLMs. Samuel Pitoiset of Valve's Linux graphics team and one of the prolific contributors to the RADV driver is the one that took the initiative and moved forward in adding this RADV-specific policy. Ultimately it's a loose one in not outright forbidding AI/LLM-based contributions but discourages its use and leaves the door open to closing merge requests that were AI generated. The new policy is: "If you find a bug or shortcoming in RADV and cannot address it yourself, file an issue on the tracker. LLM-assisted MRs require a good understanding of the codebase, and reviewing them has a real cost. Reviewers/maintainers may close such MRs at their discretion. LLM-written issues are discouraged: they tend to be verbose and hard to read. Please describe the issue in your own words. LLM-generated reproducers are fine as long as you have reviewed them and they demonstrate the bug." Pitoiset rationalized the need for this RADV policy due to beginning to see more AI-generated patches and wanting to get out ahead of them before the developers become overwhelmed. He wrote in the merge request for this policy: "We are starting to get slightly more LLM MRs by external contributors these days for RADV and it seems better to state this now before getting flooded." The policy was merged today to Mesa Git. https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/45668
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Affinity is coming to Linux. no ETA but sometime in the future. https://x.com/Affinity/status/2117276850795790442 Affinity: Take a deep breath, because we’re about to spill the tea ☕️ Affinity is coming to Linux, it’s in active development, but we’ve got no ETA to spill just yet. As always there is open source software like Krita, Inkscape, Blender, or even Gimp that can do a lot of what affinity does but for people that simply cant move for some reason well you should be able to switch if nothing else is stopping you.
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GE-Proton11-12 Released https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton11-12 Such a big changelog so cant include all of it :P But it has the usual core component updates so you get the latest patches from upstream proton, Controller improvements, Steam Overlay changes, Wayland and Windowing improvements, more Video Playback improvements and changes, Rendering and HDR changes aswell, and lastly some proton fixes with many other changes to this custom proton runner.
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Fedora 45 released! https://fedoramagazine.org/announcing-fedora-linux-45/ The Fedora Project is pleased to announce the release of Fedora Linux 45! Whether you use Fedora on your desktop, server, edge device, or cloud instance, Fedora Linux 45 brings polished desktop upgrades, powerful new installer features, and updated toolchains. Every Fedora release is a major community effort – thank you to everyone in our community who helped build, test, and package this release! //////////////////////////////////////////////////////////////////////// Upgrade If you are already running Fedora Linux, upgrading to the new release is simple. Our user documentation shows you exactly how to start enjoying F45 easily. //////////////////////////////////////////////////////////////////////// Or, start fresh Looking for a clean install or setting up a new device? Head over to getfedora.org to grab installation media for our flagship Editions: https://getfedora.org/ Fedora Workstation Fedora KDE Plasma Desktop Fedora Server Fedora Cloud Fedora CoreOS & Fedora IoT You can also explore our Atomic Desktops (including Silverblue, Kinoite, and Sericea) or choose from alternate desktop options via Fedora Spins (such as Cinnamon, Xfce, MATE, or COSMIC). //////////////////////////////////////////////////////////////////////// What’s new in Fedora Linux 45? We have a lot of excellent content under the hood in this release. Below is only a snapshot of them. Take a spin through our release notes for individual changes, and details on each change. https://docs.fedoraproject.org/en-US/fedora/f45/release-notes/ One of the biggest highlights in Fedora Linux 45 is integrated support for Stratis storage right inside the Anaconda installer. Stratis brings modern enterprise storage features to local storage while wrapping device-mapper, XFS, and LUKS in an easy-to-use interface. These features include thin provisioning (over-provisioning), storage pooling, dynamic filesystem sizing, … Read in full →
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//////////////////////////////////////////////////////////////////////// Let’s keep the conversation going We’d love to hear how Fedora Linux 45 works for you! Share your thoughts, post your desktop setups, or say hi to fellow community members over on Fedora Discussion. https://discussion.fedoraproject.org/ Enjoy Fedora Linux 45!
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SUSE Laying Off 10% Of Its Workforce Due To AI & Automation https://www.phoronix.com/news/SUSE-Layoffs-10p-AI Written by Michael Larabel Bavarian-based enterprise Linux distribution vendor SUSE is laying off 10% of its global workforce as a result of AI and automation. SUSE CEO Dirk-Peter van Leeuwen sent out an internal memo to its staff that AI and automation are leading to changes in the industry... and resulting in a 10% global workforce reduction at SUSE. Those affected are set to be notified beginning tomorrow, 4 November. These layoffs follow voluntary separation offers sent out in September albeit not with enough uptake to satisfy management. The unfortunate state of the industry.
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Bazzite 45 is here! https://universal-blue.discourse.group/t/bazzite-45-is-here/12702 What’s New & Improved Bazzite is now based on Fedora 45! GNOME 51.1 and KDE 6.8.2 Updated OGC kernels to 7.2.15 and 6.18.60 for NVIDIA LTS images. Mesa 26.2.6. Latest and greatest InputPlumber. Optional gaming networking optimization via bpftune and bpfrag services. ROCM OpenCL is now used over Mesa OpenCL on all non-nvidia images. XWaylandVideoBridge has been removed, fixing an entire class of bugs on our KDE images. Acer Predator Atlas 8 initial support: InputPlumber support, Quick Access Menu tap action, and M1/M2 rear-button mappings from (@HikariKnight. #6125, #6136, #6151)👇 https://github.com/ublue-os/bazzite/pull/6125 https://github.com/ublue-os/bazzite/pull/6136 https://github.com/ublue-os/bazzite/pull/6151 Ally X20 support lands on stable. Thanks to everyone who tested it out and reported issues in the leadup to launch. A fix for a reported custom TDP issue is still pending on our testing branch but will hit stable in the very near future. Logitech TrueForce wheel support: Additional racing wheels now supported out of the box. BTRFS maintenance now available from the BTRFS Assistant GUI. (@stellaberrant, #6134)👇 https://github.com/ublue-os/bazzite/pull/6134 ujust install-coolercontrol now uses the official docker container rather than layering packages. Existing users can run this again to switch or keep their layered copy indefinitely. extest, the library we rely on for Steam Input support under Wayland, now supports the 64-bit Beta Steam Client. Fixed GNOME Logo Menu translation compilation and restored welcome-screen accent colors. (@LDCanetti, #6193, #6189).👇 https://github.com/ublue-os/bazzite/pull/6193 https://github.com/ublue-os/bazzite/pull/6189 Fixed occasionally concatenated tips. (@rktjump, #6041)👇 https://github.com/ublue-os/bazzite/pull/6041 Added Ukrainian translation (@andreysey #6201), updated Swedish translation (@yeager #6175), and sy… Read in full →
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@SmallsOnline Split our monolithic containerfile into numerous different build scripts, enabling single-image builds and halving build times. Full details can be found here. @Andy10115 has been working diligently to improve testing and onboard new devices, details of their work this cycle can be found here.👇 https://universal-blue.discourse.group/t/bazzite-45-is-here/12702/4 Vestigial files/packages have been cleaned out across the project. Image chunks are now all ZSTD compressed, enabling faster downloads. Chunkah is now in use and, when combined with greatly expanded rechunking and fixes to reproducibility during build image, have enabled Bazzite updates as low as 100MB in size.👇 https://github.com/coreos/chunkah /////////////////////////////////////////////////////////////// What’s next Starting today we’ll be testing Kernel 7.3.1 on our unstable branch. Our main focus is on HDMI 2.1/VRR and ensuring no surprise regressions after the rather rocky 7.2 series. You can switch to unstable and help test with brh rebase unstable, let us know what you think! We’ll also be testing the latest version of steamos-manager on these builds, and a huge set of improvements to the Bazzite Portal. If you’re one of the awesome people who helped with testing this cycle, you can now switch to stable Bazzite 45 using brh rebase stable.
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Fluxer in November 2026: where we are and what's next A chat app that puts you first Free and open source chat for friends, groups and communities, with text chat, voice and video calls, screen sharing and self-hosting. https://fluxer.com/blog/fluxer-november-2026 Where Fluxer stands in November 2026, how the number of accounts on fluxer.com grew since July 2023, and what I plan to work on next. A new voice system, encryption and federation are coming I'm working on the new voice and video system right now. Every call on it will be end-to-end encrypted, and it's built to fix many voice and screen share problems you've reported. Here's what it changes and which reported problems it fixes. Apart from the iOS app on the App Store, it's the last big thing I plan to ship this year. https://fluxer.com/help/new-voice-system https://fluxer.com/help/new-voice-system-reported-problems I'm also working on getting the iOS app onto the App Store. TestFlight is broken for now because of a long-standing Apple bug we ran into when we removed inactive testers, and here's what happened and when to expect the App Store release. End-to-end encryption is also coming to DMs, group DMs and notes, and it will be on for everyone with no setting to turn it off. Here's the full plan. https://fluxer.com/help/encryption Federation is coming too. With it, people on different Fluxer instances can talk to each other and move their accounts. Here's how federation will work. I'll start on experimental drafts of both in 2026, and by current estimates they'll be stable in the first half of 2027. Both are on our roadmap, and neither has gone anywhere. https://fluxer.com/help/federation Half a million accounts later Every account since July 2023 Accounts on fluxer.com by the date they were created, not counting bots or deleted accounts. July 1, 2023 to November 2, 2026, one point per week. https://fluxer.com/blog/roadmap-2026 If you'd like to help Fluxer has no venture capital, and it's… Read in full →
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Nvidia 620.70.06 has released https://www.nvidia.com/en-us/drivers/details/283867/ Improved performance of explicit synchronization in high-framerate benchmarks on Wayland. Fixed a regression, introduced in the 595.xx driver series, which caused Assassin's Creed Shadows to hang with Vulkan device lost errors at certain scenes: https://forums.developer.nvidia.com/t/595-release-feedback-discussion/362561/140. Added OpenGL visual indicator (__GL_SHOW_GRAPHICS_OSD) support to all Vulkan backends, including Wayland and direct-to-display. Fixed corruption and flickering seen with Vulkan applications under Wayland when using __VK_ENABLE_DEVICE_GROUPS on multi-GPU systems. Fixed intermittent crashes in Final Fantasy VII Rebirth with VKD3D_CONFIG=descriptor_heap. Fixed some bugs that interfered with the minimumIntervalUs frame rate limit in VK_NV_low_latency2 when frame generation is enabled. Fixed a bug that could cause a kernel crash when using the open GPU kernel modules on NUMA systems where some nodes had no memory. Fixed an 'invalid head number' error that could appear when VT switching away from the X server: https://forums.developer.nvidia.com/t/590-release-feedback-discussion/353310/120. Fixed a bug that could cause nvidia-installer to install libraries outside of the dynamic loader search path in some situations.
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MPV v0.42.0 has released https://github.com/mpv-player/mpv/releases#release-v0.42.0 We are excited to announce the release of mpv 0.42.0. Key highlights: libcurl based network backend with HTTP/2, HTTP/3 and connection reuse DVD-Video, Blu-ray HDMV and BD-J menu navigation DVD-Audio playback Direct playback of .iso images of DVD-Video, DVD-Audio and Blu-ray discs Dolby Vision Profile 7 enhancement layer support in gpu-next MPEG-TS programs and HLS variants are exposed as editions DSD-over-PCM (DoP) passthrough with --audio-spdif=dsd Support for SRV3 (YouTube) subtitles via subrandr library Context menu populated from the new menu.conf, bound to right click floating OSC layout with Fluent icons (--script-opts=osc-layout=floating) API that allows integration between the OSC and (third-party) thumbnailer scripts Wayland session management Wayland color management through the protocol instead of the Vulkan API scRGB output with --target-trc=scrgb Improved HDR colorspace signalling on DRM (Linux)
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If you have been experiencing perf problems on amd gpus just know that kernel 7.3 is causing some of those issues. For me i was having some bad frame timing in deadlock where it felt like the game was being halted by something in the frametiming, no scheduler change fixed this problem. This issue is happening on my rdna2 gpu and changing power profiles did nothing aswell. LTS kernel has no problems :)
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🐚 Shelly-ALPM v3.2.0 — The Bug Bash Shelly is a modern package manager for Arch Linux designed to be a more user-friendly alternative. Offering a visual interface with a focus on user experience and ease of use. Shelly supports native package operations through libalpm or Shelly.Rlpm, with libalpm selected by default. It is a complete reimagination of how a user interacts with their Arch Linux system, providing a more intuitive experience. https://github.com/Seafoam-Labs/Shelly-ALPM/releases/tag/v3.2.0 Shelly v3.2.0 is a bug bash: a round of fixes for the things that get between you and your packages. Since v3.1.10, we’ve tackled Flatpak failures, stubborn tray icons, missed restart detection, AUR build errors, and package information that wasn’t telling the whole story. A few quality-of-life improvements came along too, including multi-package downgrades, AppImage update discovery, and a choice of terminal for updates. ////////////////////////////////////////////////////////////////////////////////// 🐛 Flatpak and permissions, untangled Fixed the Flatpak regression affecting Arch Linux after v3.1.10. Elevated operations now hand work back to the invoking user with setpriv, preserving the login session context needed for Flatpak’s system-helper authentication. User-cache handling also gets a cleanup. Shelly writes the invoking user’s cache using that user’s credentials, including when launched through supported privilege-elevation tools, and preserves absolute XDG_CACHE_HOME overrides. Existing ownership problems can be repaired from your regular user session with: shelly utility --fix-permissions This repairs Shelly’s directories; it does not change ownership of the parent ~/.cache directory. ////////////////////////////////////////////////////////////////////////////////// 🔔 A tray icon that keeps up 🔄 Stale update status: The notification service now watches package database changes and refreshes its status after package operations. (#2151)👇 https:… Read in full →
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Installed package versions now take priority in the UI and CLI search results, rather than being replaced by the repository version. RLPM also correctly reports installation status and dates. (#2044, #2143)👇 https://github.com/Seafoam-Labs/Shelly-ALPM/pull/2044 https://github.com/Seafoam-Labs/Shelly-ALPM/pull/2143 Upgrade previews now include repository package replacements, making it clearer what will change before you confirm. (#2119)👇 https://github.com/Seafoam-Labs/Shelly-ALPM/pull/2119 Behind the scenes, unnecessary RLPM database snapshot hashing has been removed, reducing repeated database work. ////////////////////////////////////////////////////////////////////////////////// 🧹 Cleaning up the cleanup purify now recognises leftover pacman download-XXXXXX directories, including those containing partial downloads, and includes them in its cleanup plan. (#2150)👇 https://github.com/Seafoam-Labs/Shelly-ALPM/pull/2150 Removing a stale database lock from the desktop app also runs asynchronously, keeping the interface responsive while authentication completes. (#2142)👇 https://github.com/Seafoam-Labs/Shelly-ALPM/pull/2142 ////////////////////////////////////////////////////////////////////////////////// 🖼 AppImages, better connected AppImage desktop integration now uses the application’s shipped desktop-file identity and removes superseded launcher entries during updates, addressing naming mismatches and duplicate menu entries. (#2134)👇 https://github.com/Seafoam-Labs/Shelly-ALPM/pull/2134 Update support gains embedded update-information discovery and .zsync control-file support. GitHub asset matching honours embedded filename patterns, and release selection receives additional fixes. (#2146, #2147)👇 https://github.com/Seafoam-Labs/Shelly-ALPM/pull/2146 https://github.com/Seafoam-Labs/Shelly-ALPM/pull/2147 ////////////////////////////////////////////////////////////////////////////////// ✨ A few extras between the fixes ⏪ Downgrade packages togethe… Read in full →
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Mesa Merges A Common Vulkan Layer For Working Around Cross-Driver Game Bugs https://www.phoronix.com/news/Mesa-Common-Layer-Game-Bugs Written by Michael Larabel Merged to Mesa 27.0-devel is a new common Vulkan layer within Mesa's Vulkan Runtime for being able to carry common game/engine/app workarounds that affect multiple drivers. The Radeon RADV and NVIDIA NVK Vulkan drivers both rely on a Vulkan layer to workaround some app bugs directly from Vulkan entrypoints. Now there is a common solution in the Mesa Vulkan Runtime for being able to handle this by drivers opting into it and where the issues aren't driver-specific. This new infrastructure was also used for introducing a new workaround for the Metro Exodus game. The Metro Exodus workaround is due to the game sometimes passing NULL to pWaitSemaphores, which is invalid per the Vulkan API specification. This workaround in the common layer is now addressing that illegal behavior so the Mesa Vulkan drivers cope fine. The bug was reported back in 2023. https://gitlab.freedesktop.org/mesa/mesa/-/work_items/10018 NVK and RADV are the initial users of this common layer while with time other Mesa Vulkan drivers can join.Those interested in this work by Valve's Samuel Pitoiset can learn more via this merge. https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/45747
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GOG Galaxy is officially coming to Linux in 2027! https://youtu.be/LcjptSS0-e4 "We know this has been a long time coming, but we wanted to do it properly: GOG GALAXY is officially heading to Linux. At the same time, we’ve reworked the client on Windows and Mac to be simpler, run faster, and give you cleaner ways to view your library. Most importantly, our core promise stays untouched: GOG GALAXY is entirely optional. Your games are yours to download and keep through offline installers, exactly as they’ve always been."
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Steam Client Beta - November 5th https://store.steampowered.com/news/group/4397053/view/713417405767876796 The Steam Client Beta has been updated with the following changes: General Fixed an issue where the friends list could get stuck when failing to login at launch and required toggling offline to load the friends list Fixed a regression that caused the patch notes preview to show the previous patch notes instead of the current ones. ///////////////////////////// Big Picture Mode Added Timezone selection entries for locations with changes to daylight savings time, e.g. British Columbia, Alberta, Manitoba. ///////////////////////////// Linux Fixed a crash when creating a lobby in games that use the ISteamNetworking interface, e.g. Sons of the Forest
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CachyOS developers continuing development on supporting EAC V2 anticheat with the signing keys and signed systemd boot being included recently. https://github.com/CachyOS/CachyOS-PKGBUILDS/pull/2092 I wonder if limine bootloader will be supported and of course GRUB, will have to wait and see as more development continues.
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